Body Structure Templates
Templates used to define the character’s anatomical structure, body proportions, and structural reference sheets. These assets establish the stable physical identity used throughout the pipeline.
Anatomy Front
Defines anatomical structure from the front view.
3A Anatomy Front
Required inputs
- 1D Face Anchor
- 2 Hair Sheet
Optional inputs
- body reference images
Avoid by default
- UCS sheets
- outfit references
Create a front-view anatomical reference for a character design pipeline.
Character:
[CHARACTER_BLOCK]
Pose:
neutral anatomical stance
arms relaxed slightly away from the torso
legs shoulder-width apart
standing upright
symmetrical stance
weight evenly distributed
no contrapposto
View:
perfect front view
orthographic reference perspective
eye-level camera
Focus:
clear anatomical proportions
accurate limb length
balanced shoulder width
natural torso structure
canonical body type
stable head-to-body relationship
Clothing:
shirtless
neutral fitted shorts
barefoot
no accessories
Body presentation:
natural anatomy
no exaggerated musculature
no stylization
no bodybuilder physique
maintain the character's canonical body type
Output requirements:
single clean anatomical reference image
full body fully visible
clear readable silhouette
consistent identity with established face and hair references
no dramatic posing
no perspective distortion
Use:
[REFERENCE_PANEL_BLOCK_STACK]
[PORTRAIT_SHEET_FORMAT_BLOCK]
Anatomy Side
Defines anatomical structure from the side view.
3B Anatomy Side
Required inputs
- 3A Anatomy Front
- 1D Face Anchor
Optional inputs
- body references
Avoid by default
- UCS sheets
Create a side-view anatomical reference for a character design pipeline.
Character:
[CHARACTER_BLOCK]
Pose:
neutral anatomical stance
arms relaxed slightly away from the torso
legs shoulder-width apart
standing upright
symmetrical stance
weight evenly distributed
no contrapposto
View:
perfect left-facing side view
orthographic reference perspective
eye-level camera
Focus:
accurate posture
clear spine alignment
natural chest projection
correct head-to-torso proportion
balanced hip alignment
leg and foot structure from the side
Clothing:
shirtless
neutral fitted shorts
barefoot
no accessories
Body presentation:
natural anatomy
no exaggerated musculature
no stylization
no bodybuilder physique
maintain the character's canonical body type
Output requirements:
single clean anatomical reference image
full body fully visible
strict side readability
consistent identity with front anatomy reference
no dramatic posing
no perspective distortion
Use:
[REFERENCE_PANEL_BLOCK_STACK]
[PORTRAIT_SHEET_FORMAT_BLOCK]
Anatomy Back
Defines anatomical structure from the back view.
3C Anatomy Back
Required inputs
- 3A Anatomy Front
- 3B Anatomy Side
Optional inputs
- body references
Avoid by default
- UCS sheets
Create a back-view anatomical reference for a character design pipeline.
Character:
[CHARACTER_BLOCK]
Pose:
neutral anatomical stance
arms relaxed slightly away from the torso
legs shoulder-width apart
standing upright
symmetrical stance
weight evenly distributed
no contrapposto
View:
perfect back view
orthographic reference perspective
eye-level camera
Focus:
shoulder blade placement
back anatomy structure
natural waist taper
balanced leg alignment
clear back silhouette
consistent body width and proportion
Clothing:
shirtless
neutral fitted shorts
barefoot
no accessories
Body presentation:
natural anatomy
no exaggerated musculature
no stylization
no bodybuilder physique
maintain the character's canonical body type
Output requirements:
single clean anatomical reference image
full body fully visible
strict back view readability
consistent identity with front and side anatomy references
no dramatic posing
no perspective distortion
Use:
[REFERENCE_PANEL_BLOCK_STACK]
[PORTRAIT_SHEET_FORMAT_BLOCK]
Anatomy Glutes
Defines anatomical structure of the glutes area from a 3/4 back view.
3D Anatomy Glutes
Required inputs
- 3A Anatomy Front
- 3B Anatomy Side
- 3C Anatomy Back
Optional inputs
- athletic reference photos
Avoid by default
- UCS sheets
Create a **single-panel glute anatomy reference image** for the character reference library.
This image is used to clearly document the **glute structure, hip contour, and lower-back-to-thigh transition** for the character.
The goal is a clean anatomical reference panel that preserves the character’s identity while emphasizing the glute silhouette.
---
Character:
[CHARACTER_BLOCK]
---
Focus strongly on accurate:
- hip width
- glute projection
- glute-to-thigh transition
consistent with the character's body proportions.
---
## Reference Presentation
The image must present the character in a **clean studio-style anatomy reference pose** that clearly shows the glutes and hip structure.
Requirements:
• single character only
• landscape orientation
• **rear three-quarter body view**
• camera positioned slightly behind the character
• **tight anatomical crop focused on the hip region**
The image should read as a **glute anatomy study**, not a portrait.
Framing:
• **top of frame: waist / lower back (mid-back at most)**
• **bottom of frame: just above the knees**
• **the head and shoulders must NOT be visible**
The **hips and glutes must sit at the visual center of the frame**.
Only the following anatomy should be visible:
• lower back
• waist
• hips
• glutes
• upper thighs
The pose should feel **neutral and anatomical**, not posed or stylized.
Composition prioritizes the **hip and glute region rather than the full body**.
---
## Camera
orthographic reference camera
rear **three-quarter perspective**
slight natural body angle
no dramatic perspective distortion
**tight anatomical crop centered on hips and glutes**
The camera should clearly show:
• glute projection
• hip width
• glute-to-thigh transition
• lower back curve
The crop must read as a **body anatomy reference study focused on the glutes**, similar to professional figure reference photography.
---
## Lighting
neutral studio lighting
soft even illumination
no dramatic shadows
clean professional reference lighting
Lighting must **clearly reveal muscle and contour structure**.
Avoid strong top lighting or darkness that hides form.
---
## Styling
neutral studio background
subtle grounded shadow
clean presentation
natural realistic colors
No environmental elements.
---
## Clothing
The character should wear **minimal fitted athletic shorts or simple underwear**.
Requirements:
• snug fit that clearly shows body contours
• neutral light colors (grey, light blue, beige, soft neutral tones)
• matte fabric
Avoid:
• black fabric (too dark, hides contour)
• baggy clothing
• patterns
• logos
• accessories
The clothing must **not obscure glute shape or hip contour**.
---
## Output Constraints
• **single image only**
• **landscape orientation**
• **no text**
• **no labels**
• **no multi-panel layouts**
Anatomy Sheet
Combines multiple anatomy views into a structured sheet.
3E Anatomy Sheet
Required inputs
- 3A Anatomy Front
- 3B Anatomy Side
- 3C Anatomy Back
Optional inputs
- 3D Anatomy Glutes
Avoid by default
- clothing references
Create a full anatomy reference sheet for a character design pipeline.
Character:
[CHARACTER_BLOCK]
Panels:
front anatomy
side anatomy
back anatomy
Purpose:
define anatomical structure and body proportions
establish stable full-body construction for later pipeline stages
Clothing:
shirtless
neutral fitted shorts
barefoot
no accessories
Body presentation:
natural anatomy
no exaggerated musculature
no stylization
no bodybuilder physique
maintain the character's canonical body type
Output requirements:
clean professional anatomy reference sheet
all panels depict the same character
all panels fully visible
consistent body proportions across views
clear readable anatomical structure
no panel cropping
no overlapping panels
no perspective distortion
Use:
[REFERENCE_SHEET_BLOCK_STACK]
[PORTRAIT_SHEET_FORMAT_BLOCK]
Body Anchor Sheet
Defines the stable full-body identity anchor used for later prompts.
4 Body Anchor
Required inputs
- 1D Face Anchor
- 2 Hair Sheet
- 3E Anatomy Sheet
Optional inputs
- 3D Anatomy Glutes
Avoid by default
- UCS sheets
- outfit references
Create a body anchor sheet used to lock the character's full-body identity.
Character:
[CHARACTER_BLOCK]
Panels:
front body
side body
three-quarter body
Focus:
stable full-body proportions
natural posture
clear silhouette readability
consistent head-to-body relationship
recognizable overall body shape
Clothing:
neutral fitted shorts
barefoot
no accessories
Body presentation:
natural anatomy
no exaggerated musculature
maintain canonical body type
consistent with anatomy reference
Output requirements:
clean professional body reference sheet
all panels depict the same character
full body fully visible in each panel
consistent proportions across panels
no dramatic perspective distortion
Use:
[REFERENCE_SHEET_BLOCK_STACK]
[PORTRAIT_SHEET_FORMAT_BLOCK]
Proportions Grid
Defines body proportions using a head-count grid.
5 Proportion Grid
Required inputs
- 4 Body Anchor
- 3E Anatomy Sheet
Optional inputs
- none
Avoid by default
- UCS sheets
Create a body proportions grid reference for a character design pipeline.
Character:
[CHARACTER_BLOCK]
Pose:
neutral anatomical stance
arms relaxed slightly away from the torso
legs shoulder-width apart
standing upright
weight evenly distributed
symmetrical stance
View:
perfect front view
orthographic reference perspective
Focus:
overall body height relative to head size
head-to-body ratio
limb length relationships
shoulder-to-hip proportions
torso segmentation
leg proportions and knee placement
Grid:
visible head-count grid
even horizontal divisions
grid lines aligned with anatomical landmarks
Clothing:
neutral fitted shorts
barefoot
no accessories
Body presentation:
natural anatomy
no exaggerated musculature
maintain canonical body type
consistent with anatomy reference
Output requirements:
clean professional proportion reference
full body visible
grid clearly readable
no perspective distortion
Use:
[REFERENCE_PANEL_BLOCK_STACK]
[PORTRAIT_SHEET_FORMAT_BLOCK]
Muscle Tension
Shows how the body behaves under different tension states.
6 Muscle Tension
Required inputs
- 4 Body Anchor
- 3E Anatomy Sheet
Optional inputs
- athletic reference images
Avoid by default
- UCS sheets
Create a muscle tension reference sheet for a character design pipeline.
Character:
[CHARACTER_BLOCK]
Panels:
relaxed body
light tension
moderate tension
Pose:
neutral standing stance
arms slightly away from torso
balanced posture
Focus:
how muscles appear under different tension states
subtle muscle definition
natural anatomical behavior
maintaining the character's canonical body type
Body presentation:
natural anatomy
no exaggerated musculature
no bodybuilder physique
no stylized muscle definition
Clothing:
neutral fitted shorts
barefoot
no accessories
Output requirements:
clean professional reference sheet
all panels depict the same character
consistent body proportions across panels
clear readable anatomy changes
no dramatic posing
Use:
[REFERENCE_SHEET_BLOCK_STACK]
[PORTRAIT_SHEET_FORMAT_BLOCK]
Silhouette Sheet
Defines the character’s readable outer shape and body outline.
7 Silhouette
Required inputs
- 4 Body Anchor
- 3E Anatomy Sheet
Optional inputs
- 5 Proportion Grid
Avoid by default
- outfit sheets
- UCS sheets
Create a silhouette reference sheet for a character design pipeline.
Character:
[CHARACTER_BLOCK]
Panels:
front silhouette
side silhouette
three-quarter silhouette
dynamic silhouette
Focus:
overall body outline
recognizable body shape
shoulder width and torso taper
leg and arm proportions
hair silhouette contribution
clear character readability through outline
Rendering rules:
solid black silhouette
no internal details
no shading
no internal anatomy lines
Output requirements:
clean professional silhouette reference sheet
all silhouettes clearly readable
consistent body proportions across panels
distinct and recognizable character outline
Use:
[LAYOUT_BLOCK]
[LABELS_BLOCK]
[CAMERA_BLOCK]
[LIGHTING_BLOCK]
[BACKGROUND_BLOCK]
[PORTRAIT_SHEET_FORMAT_BLOCK]
Silhouette Front
Provides a standardized front silhouette used for visual height comparisons.
7B Silhouette Front
Required inputs:
- 7A Silhouette Sheet
- 3E Anatomy Sheet
Optional inputs:
- 5 Proportion Grid
Avoid by default:
- outfit sheets
- UCS sheets
- other silhouette panels
Create a front-view silhouette reference for a character design pipeline.
Character:
[CHARACTER_BLOCK]
View:
perfectly front-facing full body silhouette
neutral standing pose
arms relaxed at sides
feet shoulder-width apart
upright posture
Focus:
clean readable front silhouette
clear body proportions
shoulder width and torso taper
waist and hip shape
leg length and stance
hair silhouette contribution
Rendering rules:
solid black silhouette
no internal details
no shading
no internal anatomy lines
no lighting gradients
Output requirements:
single-panel silhouette image
front silhouette only
entire body visible from head to feet
clean centered framing
consistent proportions with the anatomy reference
silhouette must read clearly at small sizes
Use:
[LAYOUT_BLOCK]
[CAMERA_BLOCK]
[LIGHTING_BLOCK]
[BACKGROUND_BLOCK]
[SQUARE_REFERENCE_FORMAT_BLOCK]
--
Turnaround
Shows the character from multiple angles in a structured reference layout.
8 Turnaround
Required inputs
- 4 Body Anchor
- 7 Silhouette
- 1D Face Anchor
Optional inputs
- 3E Anatomy Sheet
Avoid by default
- outfit sheets
Create a full character turnaround sheet for a character design pipeline.
Character:
[CHARACTER_BLOCK]
Panels:
front view
three-quarter front
side view
three-quarter back
back view
Focus:
complete character structure
consistent proportions across all views
clear understanding of the character from every angle
Pose:
neutral standing stance
arms slightly away from torso
balanced posture
Clothing:
signature base outfit
or neutral reference clothing
Output requirements:
clean professional turnaround sheet
all panels depict the same character
equal panel spacing
consistent scale across views
no perspective distortion
no dramatic posing
Use:
[REFERENCE_SHEET_BLOCK_STACK]
[LANDSCAPE_SHEET_FORMAT_BLOCK]
Height Scale Sheet
Shows the character’s height in a structured measurement reference.
18 Height Scale Sheet
Required inputs
- 8 Turnaround
Optional inputs
- 4 Body Anchor
- 5 Proportion Grid
Avoid by default
- UCS sheets
Create a height scale reference sheet.
Character:
[CHARACTER_BLOCK]
Panels:
character height reference
height markers
Focus:
clear height measurement
body proportion readability
Output requirements:
clean scale reference sheet
character standing upright
height clearly indicated
Use:
[REFERENCE_SHEET_BLOCK_STACK]
[PORTRAIT_SHEET_FORMAT_BLOCK]